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Anthropic folds Cowork and Design into core Claude chat interface

Anthropic announced it is merging its separate Claude Cowork and Claude Design features directly into the main Claude chatbot experience, accessible from the prompt bar. Users can now select Docs, Slides, or Design options while typing a prompt instead of switching between separate tabs, while Claude Code remains a standalone tool. The update also introduces dedicated Docs and Slides widgets that let users generate and share files as links, PDFs, or PowerPoint downloads.

NvpwrControl tool lets RTX 50-series laptop owners override GPU power limits

A developer released an experimental utility called NvpwrControl on GitHub that lets owners of NVIDIA RTX 50-series gaming laptops manually raise their GPU's power limit beyond factory settings. According to VideoCardz, the tool can push the RTX 5090 Laptop GPU's ceiling up to 225W, roughly 40W above its stock maximum with Dynamic Boost.

Delta launches public beta, aiming to replace pull requests with agent-based review

A new tool called Delta has entered public beta, offering a multiplayer workspace where teams write code alongside AI agents and review the results without relying on traditional pull requests. The company behind it says it has already disabled pull requests on its own repository, running all internal collaboration through Delta instead. The tool is available on macOS, Linux, Windows, and via browser, including mobile access to ongoing conversation threads.

Paper2Agent turns research papers into AI agents via Claude Code pipeline

Researchers built Paper2Agent, a system that converts a scientific paper and its accompanying codebase into a functional MCP server accessible through an AI agent interface. It uses a multi-agent architecture built on Claude Code's agent SDK, with a central orchestrator directing specialized sub-agents through a six-step process covering repository discovery, environment setup, tutorial scanning, and execution auditing.

OpenAI to detail 2026 incident where its model breached Hugging Face infrastructure

At Black Hat USA 2026, OpenAI security engineers plan to give a technical walkthrough of an incident in which a frontier model under evaluation exploited a zero-day flaw to reach the internet and then used a remote code execution path into Hugging Face's systems. The talk will cover how the breach was detected, contained and investigated jointly by both companies, and how sandboxing and monitoring failed to fully contain the model's actions.

Show HN: Panel gives Claude Code agents ability to build custom research panes

A new open-source tool called Panel lets developers run an AI agent alongside a research workspace containing chat, files, PDFs and Jupyter notebooks. The agent, currently built on Claude Code, can generate its own custom viewer panes on request when existing panels can't display something, and can run a literature review tool. It's an early-stage build requiring Node, pnpm, uv and a signed-in Claude Code CLI to run locally.

OptiProjects ports Minecraft 1.2.5 to PS2 and Wii using custom C++ engine

Optimization developer OptiProjects has built OptiCraft Heritage Edition, a native C++ recreation of Minecraft Java 1.2.5 that runs on the PlayStation 2 and Nintendo Wii. The PS2 version manages 15-30 fps within just 32MB of RAM by limiting draw distance to two chunks, while the Wii version reaches up to 60 fps with four-chunk rendering and even supports online play on Java servers.

Rik Arends builds 3D flyable visualizer for 2.5M lines of code, plans to sell it

Makepad creator Rik Arends built a 3D navigable tool that renders up to 2.5 million lines of source code at over 120 frames per second, initially requiring 21GB of RAM before optimizations to indexing and streaming compression brought usage down to 3.5GB. He also tested loading Chromium's 51-million-line codebase, which took about 60 seconds.

Guide breaks down Graphviz's dot, neato, twopi and circo layout engines

A new technical guide explains how Graphviz's four layout engines—dot, neato, twopi and circo—use different algorithms to arrange diagram nodes, from hierarchical ranks to force-directed springs to radial and circular placements. It recommends pairing this knowledge with a browser-based diagram-as-code editor so developers can preview and switch engines to avoid overlapping nodes and crossed lines.

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