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1.
John Carmack on Fabrice Bellard (news.ycombinator.com)
2.
It was 1995, 15-inch 800x600 monitors were the norm, what kind of monitor did John Carmack use to code Quake? (techspot.com)
3.
John Carmack about open source and anti-AI activists (news.ycombinator.com)
4.
John Carmack muses using a long fiber line as an L2 cache for streaming AI data — programmer imagines fiber as alternative to DRAM (tomshardware.com)
5.
John Carmack muses using a long fiber line as as an L2 cache for streaming AI data — programmer imagines fiber as alternative to DRAM (tomshardware.com)
6.
Looking back at Catacomb 3D, the game that led to Wolfenstein 3D (arstechnica.com)
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