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1.
Need for Speed Underground 2 now runs directly on Nintendo Switch — other Classic Windows titles playable thanks to custom firmware boot (tomshardware.com)
2.
Back in 1996, Quake's shareware CD locked id Software's entire catalog behind flawed encryption that made it a free-for-all (techspot.com)
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$10 Quake shareware CD locked copies of all id Software games behind a flawed encryption scheme — pay-over-the-phone system only held up for 39 days after 1996 release, leaving developer with 150,000 discs it couldn't sell (tomshardware.com)
4.
Quake Shareware, a CD-ROM just a little too full (news.ycombinator.com)
5.
A Game Dev Used Retail Therapy to Navigate a Divorce, but Found a Long-Lost ‘Quake 4’ Expansion Instead (gizmodo.com)
6.
Quake Celebrates 30th Anniversary: New Official Episode With New Maps and Mechanics (slashdot.org)
7.
New official 30th anniversary Quake mission pack adds new maps and mechanics (arstechnica.com)
8.
Quake turns 30, and it just got two surprise expansions in one week (techspot.com)
9.
Quake celebrates its 30th anniversary with a new free episode (engadget.com)
10.
Show HN: Q3Edit – Edit and play Quake 3 maps in the browser (news.ycombinator.com)
11.
My favorite keyboards (news.ycombinator.com)
12.
My Favorite Keyboards (news.ycombinator.com)
13.
Game designer Sandy Petersen recalls how Quake's development "broke" id Software (techspot.com)
14.
There are a few things that I look back on as my mistakes in the early days (news.ycombinator.com)
15.
John Carmack on the mistakes around Quake that ruined id software (news.ycombinator.com)
16.
Quake changed gaming forever 30 years ago today — seminal title established online multiplayer culture and made 3D graphics accelerators essential PC components (tomshardware.com)
17.
Mo RAM, Mo Problems (2025) (news.ycombinator.com)
18.
It was 1995, 15-inch 800x600 monitors were the norm, what kind of monitor did John Carmack use to code Quake? (techspot.com)
19.
My DIY FPGA board can run Quake II (news.ycombinator.com)
20.
Razer Boomslang 20th Anniversary Mouse Review: For Collectors (wired.com)
21.
Microsoft’s new gaming CEO vows not to flood the ecosystem with ‘endless AI slop’ (techcrunch.com)
22.
The mathematical mystery inside the legendary '90s shooter Quake 3 (news.ycombinator.com)
23.
Let's compile Quake like it's 1997 (news.ycombinator.com)
24.
The 3D Software Rendering Technology of 1998's Thief: The Dark Project (2019) (news.ycombinator.com)
25.
The 3D Software Rendering Technology of 1998's Thief: The Dark Project (news.ycombinator.com)
26.
Under 10% of an earthquake’s energy makes the ground shake (technologyreview.com)
27.
Why WinQuake exists and how it works (news.ycombinator.com)
28.
Quake Engine Indicators (news.ycombinator.com)
29.
Quake was the only game to support DOS and Win95 with TCP/IP multiplayer in one executable—deep dive explains how id Software did it (tomshardware.com)
30.
How Quake.exe got its TCP/IP stack (news.ycombinator.com)
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