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1.
DLSS 4.5 Ray Reconstruction update arrives in August for better ray tracing visuals — broader training data set and second-gen transformer architecture combine for improved image quality (tomshardware.com)
2.
DLSS 4.5 Ray Reconstruction arrives this August to make ray tracing look cleaner and more stable (techspot.com)
3.
'Call of Duty Modern Warfare 4' developer promises PC focus — Infinity Ward promises extensive optimization and is dropping older consoles (tomshardware.com)
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The GeForce RTX 30-series upgrade matrix — does your Ampere GPU need an upgrade in 2026? (tomshardware.com)
5.
Nvidia rolls out its fix for PC gaming's "compiling shaders" wait times (arstechnica.com)
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Nvidia's new app lets you precompile gaming shaders during machine idle time (arstechnica.com)
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Nvidia App adds 'Auto Shader Compilation' for faster load times in games — beta feature automatically recompiles shaders in the background after every driver update (tomshardware.com)
8.
We go hands-on with Nvidia's DLSS 4.5 Dynamic Multi Frame Generation and its 5X and 6X multipliers — more generated frames, now tailor-made for your monitor's refresh rate (tomshardware.com)
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Nvidia DLSS 4.5 Dynamic MFG plus 5X and 6X framegen modes enter beta for RTX 50-series users — update offers greater control over generated frame rates and more headroom for high-refresh-rate displays (tomshardware.com)
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Nvidia App beta enables DLSS 4.5 with dynamic frame-gen, automatic shader compilation (techspot.com)
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NVIDIA's DLSS 4.5 Multi Frame Generation tech is now available to boost your Hz (engadget.com)
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Nvidia rolls out DLSS 4.5 update with new frame generation features (theverge.com)
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Testing AMD FSR 4.1: Sharper Images, But DLSS Still Leads (techspot.com)
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Testing AMD FSR 4.1: Sharper Images, But DLSS Still Leads (techspot.com)
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