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M3gan 2.0 is a fun upgrade that’s a little too self-aware

is a reporter focusing on film, TV, and pop culture. Before The Verge, he wrote about comic books, labor, race, and more at io9 and Gizmodo for almost five years. Universal and Blumhouse’s first M3gan feature came out of nowhere with a premise so ridiculous and campy that it was hard not to be at least a little intrigued. Equal parts Child’s Play and Small Wonder, M3gan was undeniably silly with its story about an AI-powered doll who sang Sia’s “Titanium” and danced around as she chopped people

Introducing Gemma 3n

The first Gemma model launched early last year and has since grown into a thriving Gemmaverse of over 160 million collective downloads. This ecosystem includes our family of over a dozen specialized models for everything from safeguarding to medical applications and, most inspiringly, the countless innovations from the community. From innovators like Roboflow building enterprise computer vision to the Institute of Science Tokyo creating highly-capable Japanese Gemma variants, your work has shown

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‘M3GAN 2.0’ Is an Antihero Upgrade, But at a Cost

M3GAN 2.0 delivers a bloody slay of a sequel, one that elevates Blumhouse’s sci-fi horror darling and gives its icon an action-packed upgrade–one that works, albeit at the expense of the original’s horror roots. You can’t keep a killer down, or a killer doll for that matter, as the end of the first film teased, as 2.0 opens with M3GAN (voiced by Jenna Davis, and physically portrayed by Amie Donald) having taken refuge in the cloud after he defeat. In the sequel, we discover that while Gemma (Al