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I wish this Death Stranding 2 Ring Terminal replica were a real smart ring

TL;DR Kojima Productions and Anicorn have collaborated to create a 1:1 replica of the Ring Terminal from Death Stranding 2: On the Beach. The Ring Terminal features NFC technology that allows users to “forge a direct link with the immersive universe of Death Stranding 2.” The replica costs $240 and pre-orders open later today. Kojima Productions has just launched its highly anticipated title, Death Stranding 2: On the Beach. If you want even more of a connection to the world of Death Strandin

Death Stranding 2 is bigger and more ambitious — and that includes its music

is a news editor covering technology, gaming, and more. He joined The Verge in 2019 after nearly two years at Techmeme. Death Stranding 2: On the Beach is an expansive, captivating sequel filled with huge environments to explore and a big story from Hideo Kojima to try and wrap your head around. But one of my favorite additions is a small one: an in-game music player that basically functions as your own iPod. Woodkid, a co-composer on the game (and whose real name is Yoann Lemoine), tells The

Hideo Kojima sees Death Stranding 2 as a cautionary tale

For once, the unflappable Hideo Kojima was overwhelmed. Even close to four decades of game-making experience didn’t prepare him for his biggest tribulation so far: developing Death Stranding 2: On the Beach during the covid-19 pandemic. “I thought I can’t pull this off. [I can’t] meet people or scan people, or shoot with people. I almost gave up. And also the staff were all remote, and I became sick as well. I thought it was just the end of the world,” he says through an interpreter as part of

Which Death Stranding 2 Edition Should You Buy?

Death Stranding 2: On the Beach will launch on June 26 exclusively for the PlayStation 5, but those who buy a special edition of the game will be able to access it early. The question is, with three special editions available, which version should you get? Death Stranding 2 is the sequel to legendary developer Hideo Kojima's 2019 game, and it improves on every aspect of the original, making it a game that anyone who is remotely interested in it should play. The edition you should purchase will

Death Stranding 2 is much more approachable, if you’re prepared

It took me a long time to appreciate Death Stranding. I’m not even sure I fully got it after my initial playthrough, which was equal parts mesmerizing and dull. The game, in which you play as a postapocalyptic delivery man in a world ravaged by a breach with the afterlife, demands a lot from players. The gameplay is fiddly and frustrating, and the storyline is often inscrutable, at times seeming to make no sense. While it borrows elements from walking sims and stealth games, there’s nothing like

Death Stranding 2 Review: Still Weird, but Way More Playable

When Death Stranding came out in 2019, I did what a lot of people apparently did: Played it for an hour, thought it was a bit weird, and didn't pick it up again until years later (in my case, 2022). So when a sequel to the game was announced, I wondered what Hideo Kojima could possibly do in a follow-up to his strangest game yet. After playing Death Stranding 2 for 40-plus hours, he did quite a bit. Death Stranding 2: On the Beach should have been called Death Stranding 2: Quality of Life, beca

Death Stranding is getting an animated film

The strange world of Death Stranding just keeps on expanding. As Deadline reports, Hideo Kojima’s ghostly, post-apocalyptic video game is getting a spinoff in the form of an animated film. While there aren’t a lot of details yet, the animated feature will supposedly be in the same mold as other animated spinoffs like the recent Predator anthology on Hulu, which could be a good vehicle for Kojima’s particular brand of weirdness. Aaron Guzikowski, creator of the HBO series Raised by Wolves, has s

How Covid-19 Changed Hideo Kojima’s Vision for ‘Death Stranding 2’

When legendary game designer Hideo Kojima announced to the world that Death Stranding 2 would soon be released, he made it known that Covid-19 had completely changed his idea for this sequel. “We released Death Stranding before the Covid-19 pandemic, when the world was moving toward isolation and division—as with Brexit. The idea behind it was ‘Let's connect. We’ll face disaster if we don’t connect.’ The theme, the story, and the gameplay of the first chapter all revolved around that idea,” Koj