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Bzip2 crate switches from C to 100% Rust

Today we published bzip2 version 0.6.0 , which uses our rust implementation of the bzip2 algorithm, libbz2-rs-sys , by default. The bzip2 crate is now faster and easier to cross-compile. The libbz2-rs-sys crate can also be built as a C dynamic library, if you have a C project that would benefit from these improvements. Why though? Why bother working on this algorithm from the 90s that sees very little use today? The thing is that many protocols and libraries still need to support bzip2 to be

Bzip2 crate switches from C to 100% rust

Today we published bzip2 version 0.6.0 , which uses our rust implementation of the bzip2 algorithm, libbz2-rs-sys , by default. The bzip2 crate is now faster and easier to cross-compile. The libbz2-rs-sys crate can also be built as a C dynamic library, if you have a C project that would benefit from these improvements. Why though? Why bother working on this algorithm from the 90s that sees very little use today? The thing is that many protocols and libraries still need to support bzip2 to be

Apple releases SF Symbols 7 beta with new animations, variable draw, gradients, more

Alongside new design materials and resources for iOS 26, iPadOS 26, and macOS Tahoe 26, Apple has also released the beta version of SF Symbols 7, a major update to its system iconography toolkit. The update includes hundreds of new icons, alongside new animation tools and transitions. Here’s everything new. This year’s update brings a series of meaningful enhancements, including brand-new Draw animations, improved Magic Replace transitions, variable rendering support, and automatic gradients. A

Topics: 26 apple draw new symbols