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Nvidia details CloudXR for visionOS 26.4, enabling ‘Immersive for Autodesk VRED’ app

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Why This Matters

Nvidia's CloudXR 6.0 integration with visionOS 26.4 on Apple Vision Pro marks a significant advancement in immersive XR experiences, enabling high-fidelity, low-latency streaming without tethering. This partnership enhances both consumer and enterprise applications, from gaming to industrial design, by supporting secure, high-resolution, and real-time spatial computing. The development paves the way for broader adoption of immersive technology across industries and consumer markets.

Key Takeaways

Last week, we learned that visionOS 26.4 enables Nvidia’s CloudXR 6.0 technology on Apple Vision Pro. Now Nvidia is officially announcing its work with Apple, which enables a new “Immersive for Autodesk VRED” app and more.

CloudXR for visionOS

At a high level, Nvidia’s CloudXR 6.0 is the first software development kit developed in partnership with Apple that allows sharing user gaze data. Nvidia’s SDK enables doing so over a private and secure connection.

This allows foveated streaming at 4K resolution and 120Hz refresh rate without being tethered to a PC. Nvidia is also providing multi-platform Xcode templates to accelerate development. This means app makers can build once and deploy on iPhone, iPad, and Apple Vision Pro.

Nvidia says it’s building on top of the phenomenal standalone fidelity of Apple Vision Pro to meet true-to-reality enterprise demands:

At the NVIDIA GTC global AI conference running this week in San Jose, NVIDIA and Apple

detailed how visionOS now supports NVIDIA CloudXR with foveated streaming, enabling

apps to display high-resolution, low-latency immersive content on Apple Vision Pro. This

feature intelligently optimizes rendering resolution based on approximately where the user

is looking, while strictly protecting user gaze data. Demanding XR and spatial computing workloads share three critical requirements:

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