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Frame Generation Doesn't Fix Bad Performance!

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Why This Matters

This article highlights the limitations of frame generation technology, emphasizing that it cannot compensate for fundamentally poor game performance. For consumers and the tech industry, it underscores the importance of optimizing hardware and software rather than relying solely on AI-based enhancements. Recognizing these boundaries helps set realistic expectations for gaming experiences and future innovations.

Key Takeaways

Frame generation is supposed to make good performance better, not hide the fact that a game is running at 15 FPS. Lego Batman's spec sheet just crossed that line.Read Entire Article