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Control Resonant PC performance tested: 28 GPUs take us back to the Oldest House and a warped Manhattan cityscape

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Why This Matters

Remedy's Control Resonant serves as another high-profile showcase for cutting-edge PC graphics tech, layering path tracing, RTX Mega Geometry, and the full DLSS 4.5 suite atop a visually striking sequel. Benchmarking across 28 GPUs matters to consumers and the industry because it shows how demanding next-gen rendering features actually are in practice, helping buyers gauge whether their hardware can handle the latest visual fidelity trends without sacrificing playability.

Key Takeaways
Worth a Look

NVIDIA GeForce RTX 4070 Super GPU — Control Resonant leans heavily on ray tracing and DLSS, and this GPU handles both beautifully, letting you enjoy the Oldest House's reflections and warped Manhattan visuals at high framerates. It's a great match for gamers wanting strong 1440p/4K ray-traced performance without breaking the bank on flagship pricing tiers.

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2019’s Control followed Jesse Faden into the ever-shifting, paranormally corrupted brutalist innards of the Oldest House, the headquarters of the Federal Bureau of Control, where she became the new FBC director, fought the invading forces of the Hiss, and sought the truth about the fate of her kidnapped brother Dylan.

Control Resonant marks the next chapter in the siblings’ story, as Dylan reawakens to discover that Jesse has gone missing and that the Hiss threat has escaped the Oldest House and corrupted Manhattan. Using his own powers and guided by the mysterious Board, Dylan sets out to find Jesse, combat the Hiss incursion, and uncover the mysteries of a new paranormal entity at work in the twisted Manhattan cityscape.

We’ve had access to Control Resonant for the past few days, and we’ve been exploring its performance and image quality across a range of hardware and settings.

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Control was one of the first games to show off the capabilities of GeForce RTX 20-series graphics cards and their ray-tracing capabilities, and it was also one of the first titles to incorporate DLSS upscaling. It’s only fitting, then, that Resonant is a technical showcase of its own. It features path-traced lighting effects bolstered by Nvidia’s RTX Mega Geometry tech, as well as support for the full suite of DLSS 4.5 features: Super Resolution (aka upscaling), Ray Reconstruction, and Multi Frame Generation.

With that extensive spread of cutting-edge rendering tech at its disposal, I expected Resonant to look incredible, as both Control and Alan Wake II did before it.

(Image credit: Remedy Entertainment/Future)

Even without ray tracing or path tracing and DLSS Ray Reconstruction, Control Resonant already looks good, as we’ve come to expect from Remedy games. If performance is a priority, you certainly won’t make the game bad by leaving RT off.

Image 1 of 2 Control Resonant RT off versus RT Ultra (Image credit: Remedy Entertainment/Future) (Image credit: Remedy Entertainment/Future) Image 1 of 2 View Original Image 2 of 2 View Original

But ray tracing or path tracing is certainly worth enabling if you can. Outdoors, RT primarily improves the rather blobby shadows and soft reflections that appear in the numerous puddles around Manhattan.

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