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Control Resonant

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Control sequel Resonant swaps shooting for melee combat and open-world Manhattan

Remedy's Control Resonant is a sequel to 2019's Control, playable in any order, set in a warped, gravity-bending open-world version of Manhattan rather than the original's Oldest House. Players control Dylan Faden, brother of original protagonist Jesse, wielding a shapeshifting melee weapon as he fights the Hiss and searches for his missing sister.

Remedy's Control Resonant expands the franchise into an open-world Manhattan setting

Control Resonant is Remedy Entertainment's sequel to 2019's Control, following Dylan Faden as he tries to redeem himself after the Hiss overrun Manhattan and threaten the wider world. The game retains Remedy's signature strange, character-driven narrative but shifts to a broader, open-world structure centered on protagonist Dylan working with field leader Zoe.

Control Resonant tested across 28 GPUs, showcasing DLSS 4.5 and path tracing

Remedy's Control Resonant, the sequel following Dylan Faden's search for his missing sister Jesse amid a Hiss invasion of Manhattan, has been benchmarked across 28 graphics cards. The game supports full path-traced lighting via Nvidia's RTX Mega Geometry technology alongside the complete DLSS 4.5 suite, including Super Resolution, Ray Reconstruction, and Multi Frame Generation.

Control's spin-off Control Resonant earns praise for world design and new direction

Early reviews of Control Resonant, a spin-off from Remedy Entertainment's Control franchise, are highlighting its striking game world and departure from the original title's formula. Critics have responded positively to the studio's willingness to experiment rather than simply repeat past success.

Remedy sets Control Resonant PC specs: 120GB storage, upscaling required at all settings

Remedy Entertainment has released final PC requirements for Control Resonant, launching September 24. Every listed configuration relies on upscaling, with a GTX 1070 and Core i5-8500 needed just for 1080p at 30fps, while 4K/60fps path tracing demands an RTX 5080 alongside performance-mode upscaling. All tiers require 16GB RAM and a hefty 120GB of SSD space.