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GPU upscaling tech like DLSS 4.5 and FSR 4 now matches native resolution quality

Modern AI upscaling tools from NVIDIA, AMD and Intel—DLSS 4.5, FSR 4 and XeSS—now render games at lower internal resolutions before using deep learning to upscale them, delivering image quality comparable to native resolution while significantly boosting frame rates. NVIDIA's DLSS 4.5 Multi Frame Generation can push frame rates past 200fps in titles like Hogwarts Legacy using its x6 modifier, though the writer notes it introduces noticeable input latency, while earlier x2 and x3 modifiers perform well with fewer visual artifacts.

AMD exec says FSR 4 upscaling will reach handheld chips by end of 2026

AMD consumer chip lead Jack Huynh told Korean outlet The Elec that the company's FSR 4 upscaling technology will expand beyond desktop graphics cards to APUs, gaming laptops, and handheld devices by the end of the year. Huynh said AMD plans both to update existing APUs and launch new product lines, including a lighter version of FSR4 suited to lower-power chips.

AMD to Bring FSR 4 Support to Laptops and Handhelds by 2026

AMD's senior VP Jack Huynh announced that FSR 4, a machine learning-based upscaling technology, will be available on a range of APUs, gaming laptops, and handheld gaming PCs before the end of 2026. The company also plans to launch new APUs supporting FSR 4 later this year, possibly the Ryzen Z3 series. Devices like the GPD Win, Asus ROG Ally X, and Lenovo Legion Go are expected to benefit from this update, while RDNA 2 hardware may need to wait until next year for FSR 4 support.

Modder combines two tools to bring DLSS 5 and multi-frame gen to older RTX GPUs

A modder known as ShyVox released 'DLSS Unlocked,' which merges the OptiScaler_DLSSNR and DLSS Enabler projects into one installer that adds DLSS 5 and multi-frame generation support to RTX 20-, 30-, and 40-series cards. On RTX 20 and 30 GPUs, AMD's FSR 3.1 handles frame interpolation since Nvidia's own pipeline isn't supported, while RTX 40 cards use Nvidia's DLSS-G for the first generated frame and FSR 3.1 for the rest, enabling up to 6x frame multiplication.