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Apple developing first-party iPhone game controllers, likely under Beats brand

Bloomberg's Mark Gurman reports Apple has spent over a year building its own gamepads for iPhone, following code found in a macOS 26.7 release candidate. Two versions are in development, differing in motion sensors and haptics, both featuring a standard layout with D-pad, dual sticks, shoulder buttons and triggers. Beats executives are reportedly leading the project, hinting the controllers may launch as Beats accessories rather than Apple-branded products.

WIRED updates 2026 noise-canceling earbuds guide, names Bose QuietComfort Ultra top pick

WIRED refreshed its noise-canceling earbuds recommendations for September 2026, updating specs, prices and links across brands including Bose, Apple, Samsung, Anker and Beats. After testing in real-world noisy settings like subways and cafes, the reviewer named the Bose QuietComfort Ultra Earbuds (2nd Gen) as the top overall performer for active noise cancellation and sound quality.

MagSafe outpaces USB-C for MacBook fast charging, but safety trade-offs differ

MagSafe cables detach safely if yanked, protecting a MacBook from being dragged off a table, while USB-C stays firmly plugged in and can pull the laptop down in an accident. On charging speed, MagSafe reaches up to 140W with Apple's $99 adapter, enabling a 50% charge in 30 minutes, whereas standard USB-C tops out at 60W unless users buy specialized 100W or 240W cables.

Apple lets iOS 27 users adjust Liquid Glass intensity with new slider

iOS 27 introduces a slider in Settings under Appearance that replaces the old on/off toggles for the Liquid Glass interface, letting users choose between a more transparent or more opaque look, with a live preview shown on screen. The Lock Screen's glass intensity setting remains a separate control. iOS 27 is compatible with iPhone 11 and later models.

Apple reportedly plans Beats-branded gaming controllers

According to Bloomberg's Mark Gurman, Apple is considering repositioning Beats as a label for less refined, lifestyle-driven products, with gaming controllers as a starting point. The idea reflects Apple's interest in tapping into gaming culture without attaching its flagship brand to hardware that may not meet its usual design polish.

Apple explains differences between AppleCare+ and new AppleCare One plan

Apple has outlined how its AppleCare+ single-device insurance compares with the newer AppleCare One subscription, which covers multiple gadgets under one plan. AppleCare+ pricing varies by device, ranging from about $10 a month for the iPhone 17e to $14 a month for the iPhone 17 Pro Max, and includes unlimited accidental damage repairs, priority support, and battery replacement once health drops below 80 percent. Deductibles still apply for specific repairs, such as $29 for screen damage and $149 for theft or loss replacement.

Apple's iPhone Duo Undercuts Samsung's Galaxy Z Fold 8 Ultra on Camera and Battery

Apple has launched its first foldable phone as the iPhone Duo rather than the rumored iPhone Ultra, positioning it as a premium but not top-tier device that lacks a telephoto camera and has a smaller battery than the iPhone 18 Pro Max. The compact, palm-size Duo starts at $1,999 and will be available October 23, competing more closely with Samsung's Galaxy Z Fold 8 than its flagship Z Fold 8 Ultra, which starts at $2,100 and is already on sale with Samsung's best camera and battery specs.

Apple developing Beats-branded gaming controllers for iPhone, Gurman reports

According to Bloomberg's Mark Gurman, Apple has spent over a year developing gaming controllers for iPhone, but plans to release them under its Beats brand rather than the Apple label. Code referencing two devices, codenamed T6502 and T1057, was recently found in a macOS release candidate, showing components like dual thumbsticks, shoulder buttons and D-pads. Beats executives are reportedly leading the design and engineering of these controllers.

Apple's First Foldable, the iPhone Duo, Ships as a $2,000+ First-Gen Bet

Apple has released the iPhone Duo, its first foldable phone, featuring a passport-style hinge and large displays, priced at over $2,000. Unlike Samsung, which has iterated on foldables for seven years mostly among tech enthusiasts, Apple's mainstream user base means early feedback could shape how folding phones evolve industry-wide.

Automakers Move to Drop Apple CarPlay from 2026 Models

Several car manufacturers are planning to remove or reduce support for Apple CarPlay in vehicles starting in 2026, favoring proprietary infotainment systems instead. The shift is driven largely by electric vehicles, which need tighter software integration for functions like battery preconditioning and charging controls that CarPlay cannot manage as a simple phone-mirroring layer.

Apple to revive dedicated Genius Bars in retail store redesign, Bloomberg reports

Bloomberg's Mark Gurman reports Apple is speeding up renovations across its retail stores with three key changes: new dedicated 'Avenue' sections for order pickups and Today at Apple sessions, removal of large video walls at the back of stores, and the return of standalone Genius Bars in place of the Genius Grove format used for over a decade.

Apple Watch Series 12 keeps $399 price, adds ceramic option; SE 3 starts at $249

Apple has launched the Watch Series 12, a modest refresh of last year's Series 11 that keeps the same $399 starting price but adds a new ceramic case option alongside aluminum and titanium. Alongside it, Apple introduced the cheaper Watch SE 3, starting at $249, which trades some display and material upgrades for a lower cost.