Microsoft will begin limiting Xbox Cloud Gaming to monthly hour caps in November: 15 hours for Game Pass Ultimate, 10 for Premium, and 5 for Essential subscribers, after which users must purchase extra playtime. The company says only about 4% of Game Pass subscribers will be affected, and it will also let non-subscribers buy cloud hours to stream eligible owned games.
games.slashdot.org
· 2026-09-03
Microsoft will end unlimited cloud streaming for Game Pass Ultimate subscribers, replacing it with monthly hour allotments: 15 hours for Ultimate, 10 for Premium, and 5 for Essential. Users who want more can buy extra cloud playtime hours through the Xbox Store, a feature now open even to people without a Game Pass subscription, including Xbox One owners wanting to try newer titles.
engadget.com
· 2026-09-03
Microsoft announced it will cap monthly cloud streaming hours for Xbox Game Pass tiers, ending years of unlimited access. Ultimate subscribers get 15 hours, Premium gets 10, and Essential gets 5, with an option to buy additional hours once limits are reached. The change takes effect in November, and non-subscribers will also be able to purchase cloud streaming time for games they already own.
cnbc.com
· 2026-09-03
Microsoft will let anyone buy cloud gaming playtime hours through the Xbox Store starting in November, letting non-subscribers stream eligible owned games without Game Pass. At the same time, Game Pass Ultimate subscribers will face a new monthly cap of just 15 cloud gaming hours, pushing heavy users toward buying extra hourly bundles. Microsoft is also testing a free, ad-supported cloud gaming tier for Xbox Insiders.
theverge.com
· 2026-09-03
Microsoft will end unlimited Xbox Cloud Gaming access less than a year after introducing it, replacing it with monthly caps of 15 hours for Ultimate subscribers, 10 hours for Premium, and 5 hours for Essential. Players who exceed these limits will need to buy additional playtime bundles through the Xbox store, though unused hours can roll over. Microsoft says the change affects about 4% of Game Pass subscribers and cites rising infrastructure costs as the reason.
theverge.com
· 2026-09-03
Razer has released the Prio, a compact USB-C gamepad for iOS and Android phones that folds flat for portability. It fits phones up to seven inches with slim-to-medium cases, includes a D-pad, face buttons, bumpers, triggers and anti-drift analog thumbsticks, and works with cloud gaming services like Xbox Cloud Gaming, PS Remote Play and Steam Link. It's available now for $100.
engadget.com
· 2026-09-01
Microsoft confirmed a new feature launching for Xbox Insiders on August 31 that lets players claim a digital entitlement for eligible disc-based games by inserting the disc and launching the title. The digital copy unlocks benefits like Xbox Play Anywhere and Cloud Gaming, while the physical disc still functions normally and remains tied to that license.
engadget.com
· 2026-08-26
Microsoft has confirmed a new Xbox feature that converts physical disc games into digital entitlements tied to the disc itself, allowing ownership to transfer between accounts if the disc changes hands. The feature begins testing with Xbox Insiders on August 31st before a wider rollout, and supports thousands of titles at launch with more to follow as publishers opt in.
theverge.com
· 2026-08-26
Lenovo has released the Legion Cloud Gaming Handheld C700 in China, an Android device built around cloud gaming from a PC. It ships with a dongle that uses Lenovo's own Legion Stream protocol, letting users stream PC games even without an internet connection. The 8GB/256GB model costs roughly $327, with a 7.82-inch 120Hz screen, Dimensity 7400 chip, and 8,000mAh battery.
androidauthority.com
· 2026-08-26