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Rockstar limits GTA VI cloud streaming to Xbox consoles at launch

Rockstar Games confirmed that Grand Theft Auto VI will be streamable via Xbox Cloud Gaming when it launches next week, but only on Xbox Series X/S and Xbox One hardware, not PCs, browsers, or TVs. Streaming to Xbox One will use Xbox Series S graphics settings, letting older console owners play without upgrading hardware. Rockstar also confirmed the game runs at 30fps on PS5, PS5 Pro, and Xbox Series S/X, and will support Remote Play on both PlayStation and Xbox.

Xbox Nano controller can connect directly to Xbox Cloud Gaming over Wi-Fi

Microsoft's new Xbox Nano controller, launching tomorrow, includes an unannounced feature allowing it to pair directly with Xbox Cloud Gaming servers over Wi-Fi via the Xbox mobile app, bypassing a console or PC. The capability is currently being privately tested on Microsoft's new Xbox Cloud Gaming website.

DroidDeck update adds Xbox Cloud Gaming and Battle.net support

DroidDeck, an Android app offering a SteamOS-like PC gaming experience, released version 0.6.7 on GitHub adding Xbox Cloud Gaming streaming and Battle.net storefront integration. The update also improves sleep-mode battery efficiency, second-screen functionality on dual-screen handhelds, and adds Steam-style brightness/volume controls and quick-access menus.

Xbox reportedly planning à la carte options for Game Pass subscriptions

According to a Fortune report, Microsoft is developing a revamped Game Pass structure that would let subscribers choose individual features—such as console game access, cloud gaming, and multiplayer—as separate add-ons under a tiered system. The plan follows earlier reporting from Windows Central in April that suggested Xbox wanted to let users customize which bundled content, like Fortnite Crew, they pay for.

Microsoft Sets Pay-Per-Hour Pricing for Xbox Cloud Gaming Starting November

Microsoft has introduced pay-as-you-go packages for Xbox Cloud Gaming priced at $3.99 for 10 hours, $7.99 for 25 hours, and $11.99 for 50 hours. Beginning in November, Game Pass subscribers will only get 5 to 15 included cloud-streaming hours per month depending on their subscription tier, after which they must purchase additional hours to continue streaming, including games they already own. Microsoft says purchased hours do not expire and remain usable until spent.

Atari to shut down VCS software store on January 31st, 2027

Atari announced it will close the official online store for its VCS mini PC in early 2027, ending the ability to download new apps and games through that platform. Previously downloaded software will remain usable, and Atari plans an OS update to remove dependencies on its servers for authentication and software access. The company also plans an Atari Home Brew app to let third-party developers keep adding games after the store closes.

Microsoft begins testing paid Xbox Cloud Playtime for games players already own

Microsoft has rolled out à la carte Cloud Playtime purchases to Xbox Insiders, charging roughly 24 to 40 cents per hour depending on the package size (10 hours for $4, 25 hours for $8, or 50 hours for $12). Purchased hours don't expire, but using them requires already owning the game or, for some titles, having free-to-play access.

Xbox tests paid cloud gaming hours for non-Game Pass Insider users

Xbox has begun previewing a pay-per-hour cloud gaming option for members of its Xbox Insider program who don't subscribe to Game Pass. The trial offers blocks of 10 hours for $4, 25 hours for $8, or 50 hours for $12, described as introductory launch pricing. The feature includes an ad-free streaming experience with shorter wait times and playtime that doesn't expire until used.

Xbox Cloud Gaming pay-as-you-go bundles begin at $3.99 for 10 hours

Microsoft has set introductory pricing for its new pay-as-you-go Xbox Cloud Gaming option, letting players buy cloud hours without an Xbox Game Pass subscription. Xbox Insiders can now purchase bundles of 10 hours for $3.99, 25 hours for $7.99, or 50 hours for $11.99, with unused hours carrying over indefinitely. The feature rolls out more broadly next month and includes ad-free streaming and faster load times.

GTA 6 PC Release Reportedly Set for Early 2027

According to GamesBeat, Rockstar plans to launch Grand Theft Auto VI on PC in the first quarter of 2027, roughly three months after its November 19, 2026 console debut. Rockstar has not officially confirmed a PC version. The report follows Microsoft's announcement that it secured exclusive cloud-streaming rights to the game.

Developer builds PSBox app to run Xbox Cloud Gaming natively on jailbroken PS5

Brazilian developer RafaelNGP, using Claude to help build the project, released a homebrew app called PSBox Cloud Gaming on GitHub that lets Xbox Cloud Gaming run natively on a jailbroken PS5, with up to four DualSense controllers mapped as Xbox controllers. The tool supports 1080p60 streaming upscaled to 4K via the PS5's GPU, and after a Reddit request, Rafael added support for local Xbox Remote Play as well.

Microsoft Reportedly Locks Up Exclusive Cloud-Streaming Rights for GTA 6

Microsoft has reportedly obtained exclusive rights to stream Grand Theft Auto VI via Xbox Cloud Gaming, making it the only cloud service offering the game at launch. The deal coincides with Microsoft's new pay-as-you-go streaming option launching next month and revised streaming-hour limits for Game Pass tiers starting in November, the same month GTA 6 is due out.