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Yale economist William Nordhaus, climate economics pioneer, dies

William Nordhaus, the Yale economist who created the DICE model for analyzing the economics of climate change starting in the 1970s, has died. He also co-authored the long-running textbook 'Economics' with Paul Samuelson and held numerous advisory and leadership roles, including on the Federal Reserve Bank of Boston's board and the President's Council of Economic Advisers.

Report: Disney weighing Bungie as possible developer for Star Wars Battlefront 3

According to Electronic Gaming Monthly's Quartermann section, as relayed by Jeff Grubb on Giant Bomb's Game Mess Mornings podcast, Disney has not greenlit a new Star Wars Battlefront game but is scouting development partners. DICE remains the frontrunner given its history with the franchise, while Bungie is named as a possible alternative candidate.

Hasbro faces manufacturing snags making a U.S.-produced Monopoly set

An effort to build a version of the Monopoly board game entirely in the United States ran into production problems, including trays that cracked during manufacturing and higher-than-expected costs. Sourcing dice domestically also proved difficult, complicating the push to keep the whole supply chain onshore.

Nature issues author correction for mouse brain atlas paper

The authors of the mouse brain stereotaxic atlas study published a correction fixing several errors: a mislabeled gene name in a figure (corrected to 'Emx1-Cre'), an inaccurate Dice score and sample size in Extended Data Fig. 4, and an updated voxel resolution value in the methods section describing whole-head dataset acquisition. The HTML and PDF versions of the paper have been updated accordingly, with the original figure included as supplementary material for comparison.

Auburn mathematician creates 'Go First Dice' that eliminate ties for five players

Eric Harshbarger, a mathematician at Auburn University, has finally solved a puzzle he began working on in 2012: designing a set of dice that lets five players roll simultaneously to decide turn order, with every player having an equal chance of winning and no possibility of a tie. The finished product, called the Go First Dice, took nearly 15 years to move from theoretical concept to a working physical set.

New sculpture showcases 60-sided dice designed to avoid ties

A mathematically crafted sculpture highlights a special set of dice built so that rolling them against each other never results in a tie. Unlike standard six-sided dice, which carry a 1-in-6 chance of matching results, these 60-sided dice are engineered around number theory principles to guarantee a distinct winner every time.