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Fractal Voronoi

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Developer Shares Shadertoy Technique for Fractal Voronoi Coastlines

A developer published a Shadertoy demo introducing a recursive variant of jittered Voronoi diagrams that produces fractal-like cell boundaries, similar in spirit to Worley noise. The method works by generating hierarchical layers of randomly jittered grid points, each finer layer tracing its 'parent' site in the coarser layer above, so that following parent links upward defines each cell's fractal boundary without needing to explicitly build a Voronoi diagram.