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Giles Goddard

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Unpublished 2001 interview details Giles Goddard's work on Super Mario 64

A previously unpublished, full version of a 2001 interview with Nintendo programmer Giles Goddard has surfaced, expanding on a shorter piece that ran in NGC magazine at the time. Goddard, who worked on the Mario face animation for Super Mario 64, recalls the game's development team numbered roughly 15 people and describes the open-plan Nintendo office layout where programmers and artists clustered around active projects.