Microsoft expands cloud shader delivery to Nvidia, Intel, Qualcomm GPUs
Microsoft is broadening its Advanced Shader Delivery (ASD) service beyond AMD Radeon GPUs to also support Intel, Nvidia and Qualcomm graphics hardware on Windows PCs, with support arriving later in October. ASD streams precompiled shaders from the cloud rather than requiring each PC to compile them locally, a process Microsoft says it can shrink from several minutes to a few seconds. The feature currently works with Gears of War: E-Day and was confirmed by DirectX program manager Wendy Ho in a company blog post.