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Developer uses Qwen-3.8-Flash-Next to reverse-engineer and modernise 1989 game War of the Lance

Georg Zoeller describes using an AI model, Qwen-3.8-Flash-Next, to reverse engineer the 1989 game War of the Lance and port it to a Three.js browser engine over about a week, limited by running a single lane due to VRAM constraints. He is now further modernising the port into a Total War/Heroes of Might and Magic-style game while retaining the original game's underlying logic, and separately tested Fable 5.1 for generating Blender models via Python scripts, producing roughly 80-100 usable models per week of subscription.