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Pngine: New S-Expression Format Turns WebGPU Code Into Runnable PNG Files

An independent developer has released pngine, a declarative language and runtime built over 2.5 years that lets programmers describe WebGPU shaders and pipelines using S-expressions mirroring the WebGPU spec directly. The tool validates configurations via WGSL reflection without needing a live GPU context, offers an LSP for real-time error checking, and can export projects as a single HTML file, a ZIP, or even a self-contained PNG image holding compiled bytecode.