CD Projekt co-CEO Michał Nowakowski said the decision to build The Witcher 4 on Unreal Engine 5 dates back to late 2021, after the studio saw Epic's Matrix Awakens tech demo, rather than being a reaction to Cyberpunk 2077's rocky launch. He clarified that Cyberpunk's problems weren't caused by its engine, and that CD Projekt has since formed a deep partnership with Epic to customize Unreal Engine's core technology for its open-world games.
A modder known as dashdogy has released a workaround that unlocks Nvidia's DLSS Multi Frame Generation feature, normally exclusive to RTX 50-series cards, on older RTX 40-series and earlier GPUs. Tom's Hardware tested the mod in Cyberpunk 2077 and confirmed it genuinely boosts perceived smoothness beyond the officially supported 2X multiplier, complete with the same visual artifacts seen on official 50-series hardware.
A modder known as Perseval_BLR, aided by Claude AI, built an app called NeuralScreen that overlays Nvidia's leaked DLSS 5 neural rendering technology onto any windowed application, not just games. Demonstrations show it applied to YouTube gameplay footage, a scene from Interstellar, and Doom 3 running in a window, with customizable presets and key-bound controls for switching, recording, and comparisons.
Developer Marcelo Guibout built a ReShade-based tool called MGPU Bridge that offloads Nvidia's DLSS 5 Neural Rendering step to a second GPU, letting one card handle game rendering while the other applies neural post-processing. Demonstrated on Cyberpunk 2077 and The Blood of Dawnwalker using two RTX 5060 Ti cards, the setup reportedly boosted neural-rendered frame rates by up to 127%, though it requires a second monitor and adds display latency. The project is available on GitHub for others to test.
Developer danielblnc created a tool called DLSS-NR-on-AMD that forces DLSS 5 to run on AMD's RX 9000-series GPUs by intercepting Nvidia's NGX API calls and converting the AI model's calculations for AMD's matrix accelerators through HIP RT. The workaround only functions in DirectX 12 titles with FSR support and without anti-cheat, and currently yields modest results — the RX 9070 XT manages just 30 FPS at 1080p in Cyberpunk 2077 with DLSS 5 enabled.
Microsoft confirmed it is removing Cyberpunk 2077, Dead Cells, Frostpunk 2, Mullet Madjack and Superliminal from Xbox Game Pass on September 15. The company is adding replacement titles like Call of Duty: Black Ops Cold War, but critics argue the incoming lineup doesn't match the quality of what's leaving.
Code for Nvidia's unreleased DLSS 5 upscaling technology was discovered inside an early-access build of NBA 2K27, and modders on the RenoDX Discord channel extracted its 'Neural Rendering' files to run in other titles. They've since applied the unofficial mod to Control, GTA: San Andreas, Skyrim, Cyberpunk 2077, Palworld and Final Fantasy VII Rebirth, altering facial detail, shadows and lighting tone.
Commodore has released the Commodore 77, a special-edition version of its Commodore 64 Ultimate reimagined with Cyberpunk 2077 branding. It features a Night City-inspired design, an exclusive 8-bit demo with SID music, an upgraded FPGA chip reaching 77MHz, and themed accessories including pins, stickers, and a manual with BASIC programs. The unit is available for pre-order at $377, with shipping expected in February 2027.
Commodore has partnered with CD Projekt Red to release the Commodore 77, a Cyberpunk 2077-styled version of its Commodore 64 Ultimate. The machine features a weathered, graffiti-marked case, a redesigned boot screen, an Arasaka-branded cartridge with an original lore-expanding demo built by C64 group Arise and chiptune artist LukHash, plus themed packaging and accessories. It's up for pre-order at $377 with no confirmed shipping date.
CDPR joint-CEO Michał Nowakowski said the studio is targeting a 2028 release for The Witcher 4, calling it the company's most ambitious game yet. He confirmed the sequel won't appear at Gamescom this year, though CDPR will instead showcase The Witcher 3: Wild Hunt – Songs of the Past, a new expansion due in 2027.