Google has cut prices across its Pixel 11 lineup just before Apple's iPhone 18 Pro debuts on September 18th. The Pixel 11 Pro is now around $1,007 at Amazon, the standard Pixel 11 has dropped to about $840, and the budget Pixel 10A has fallen to $424.
Bloomberg's Mark Gurman reports Apple has spent over a year building its own gamepads for iPhone, following code found in a macOS 26.7 release candidate. Two versions are in development, differing in motion sensors and haptics, both featuring a standard layout with D-pad, dual sticks, shoulder buttons and triggers. Beats executives are reportedly leading the project, hinting the controllers may launch as Beats accessories rather than Apple-branded products.
Some iPhone users are encountering a 'Not Delivered' error when sending messages through Apple's Messages app. The issue can stem from the app juggling three separate messaging protocols—iMessage, RCS, and SMS—which can cause confusion when a message fails to route correctly between iPhone and Android users.
iOS 27 introduces a slider in Settings under Appearance that replaces the old on/off toggles for the Liquid Glass interface, letting users choose between a more transparent or more opaque look, with a live preview shown on screen. The Lock Screen's glass intensity setting remains a separate control. iOS 27 is compatible with iPhone 11 and later models.
Apple has outlined how its AppleCare+ single-device insurance compares with the newer AppleCare One subscription, which covers multiple gadgets under one plan. AppleCare+ pricing varies by device, ranging from about $10 a month for the iPhone 17e to $14 a month for the iPhone 17 Pro Max, and includes unlimited accidental damage repairs, priority support, and battery replacement once health drops below 80 percent. Deductibles still apply for specific repairs, such as $29 for screen damage and $149 for theft or loss replacement.
Apple has launched its first foldable phone as the iPhone Duo rather than the rumored iPhone Ultra, positioning it as a premium but not top-tier device that lacks a telephoto camera and has a smaller battery than the iPhone 18 Pro Max. The compact, palm-size Duo starts at $1,999 and will be available October 23, competing more closely with Samsung's Galaxy Z Fold 8 than its flagship Z Fold 8 Ultra, which starts at $2,100 and is already on sale with Samsung's best camera and battery specs.
According to Bloomberg's Mark Gurman, Apple has spent over a year developing gaming controllers for iPhone, but plans to release them under its Beats brand rather than the Apple label. Code referencing two devices, codenamed T6502 and T1057, was recently found in a macOS release candidate, showing components like dual thumbsticks, shoulder buttons and D-pads. Beats executives are reportedly leading the design and engineering of these controllers.
A YouTube ad disguised as an iPhone low-storage system alert has been repeatedly reported by users but cleared by Google, which says it doesn't violate ad policy. When the author ran the same ad through Google's own Gemini AI, it flagged the ad as deceptive for imitating system UI and making unreliable claims, contradicting the human review team's verdict.
Apple has released the iPhone Duo, its first foldable phone, featuring a passport-style hinge and large displays, priced at over $2,000. Unlike Samsung, which has iterated on foldables for seven years mostly among tech enthusiasts, Apple's mainstream user base means early feedback could shape how folding phones evolve industry-wide.
Apple unveiled the iPhone 18 Pro at its recent event, starting at $1,199 and adding a variable aperture camera and a faster A20 Pro chip. The comparison to the iPhone 14 Pro, released four years earlier, shows major shifts including the switch from Lightning to USB-C, a brighter display capable of 3,000 nits versus 1,000 nits, and an upgraded Dynamic Island that can display three activities simultaneously.
Bloomberg's Mark Gurman reports Apple is building two game controllers for the iPhone, likely to be sold under its Beats subsidiary rather than the Apple brand itself. The report follows earlier findings by MacRumors of references to two first-party controller devices buried in macOS 26.7 code, even though the products are apparently intended for iOS.
Bloomberg's Mark Gurman has confirmed earlier code discoveries suggesting Apple is building its own gamepad accessories for iPhone, identified internally by model numbers T6502 and T1057. The devices reportedly include a D-pad, thumbsticks, haptic motors, and possibly motion-sensing hardware, though their final design remains unknown. Gurman suggests the controllers may ultimately launch under the Beats label, with Beats executives leading the project.