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I still love PHP and JavaScript (2022)

Why I Still Love PHP and Javascript After 20+ years 01 Aug, 2022 Over the last twenty years, I have used over a dozen languages professionally, from C to Common Lisp, from Java to Python, from C++ to Typescript. Yet, I love janky programming languages. In particular, I really enjoy PHP and Javascript. Here's why. They are used by people who get shit done. This makes it easy to find people who: understand business needs, can iterate quickly have shipped and maintained many projects in th

I still love PHP and JavaScript

Why I Still Love PHP and Javascript After 20+ years 01 Aug, 2022 Over the last twenty years, I have used over a dozen languages professionally, from C to Common Lisp, from Java to Python, from C++ to Typescript. Yet, I love janky programming languages. In particular, I really enjoy PHP and Javascript. Here's why. They are used by people who get shit done. This makes it easy to find people who: understand business needs, can iterate quickly have shipped and maintained many projects in th

Converting an online game to work without any JavaScript

Topics: #development Client-side rendering has become the dominant paradigm for building web apps. But frameworks like React can lead to major JavaScript execution bottlenecks during page load. For many web developers there’s a clear solution for this: Ship less JavaScript to the browser. Whether websites have to work without any JavaScript at all is a question almost as old as the web itself. By now, the answer is clear: No, they don’t. It’s firmly established that websites should be more tha

Starting game development in JavaScript with no experience

It’s been a while since I started making web games in JavaScript. In this post, I’d like to share tips that would be helpful for beginners wanting to do the same. Learn JavaScript Outside of Game Development Alongside HTML and CSS This might sound obvious, but I really recommend learning to program before learning game dev. For JavaScript, that means learning the fundamentals of the language and how it integrates with HTML and CSS. Considering that JavaScript is primarily used on the web to m

Should we remove XSLT from the web platform?

What is the issue with the HTML Standard? XSLT v1.0, which all browsers adhere to, was standardized in 1999. In the meantime, XSLT has evolved to v2.0 and v3.0, adding features, and growing apart from the old version frozen into browsers. This lack of advancement, coupled with the rise of JavaScript libraries and frameworks that offer more flexible and powerful DOM manipulation, has led to a significant decline in the use of client-side XSLT. Its role within the web browser has been largely sup

The many JavaScript runtimes of the last decade

July 27, 2025 The many, many, many JavaScript runtimes of the last decade This last decade has seen an inundation of new JavaScript runtimes (and engines in equal measure), enabling us to run JavaScript in all manner of contexts with precise fitness for task. Through these, we've seen the language spread to the Cloud, the edge, Smart TVs, mobile devices, and even microcontrollers. In this article, we'll explore what's driving this diversity, and why no one runtime or engine suffices for all p

IBM Keyboard Patents

JavaScript disabled or not supported It appears you have prevented JavaScript from running in your web browser or are using a web browser that does not support JavaScript. Admiral Shark's Keyboards presently requires JavaScript for quality-of-life features like switching between light/dark mode, navigating via title or image and copying search query links, and is necessary for the keyboard matrix simulators, keyboard property modals, interactable slideshows and image size optimisation. Please c

The many, many, many JavaScript runtimes of the last decade

July 27, 2025 The many, many, many JavaScript runtimes of the last decade This last decade has seen an inundation of new JavaScript runtimes (and engines in equal measure), enabling us to run JavaScript in all manner of contexts with precise fitness for task. Through these, we've seen the language spread to the Cloud, the edge, Smart TVs, mobile devices, and even microcontrollers. In this article, we'll explore what's driving this diversity, and why no one runtime or engine suffices for all p

Boost HTML5 Game Performance with WebAssembly

Who this article is for: Game developers looking to improve the performance of their HTML5 games Technical leads and engineers interested in integrating WebAssembly into their projects Students or professionals learning about web technologies and game development HTML5 game development has transformed web gaming, but it’s the integration of WebAssembly that’s truly revolutionizing performance capabilities. When players experience stuttering frame rates or input lag in browser games, they don’

When Is WebAssembly Going to Get DOM Support?

July 2, 2025 Volume 23, issue 3 PDF When Is WebAssembly Going to Get DOM Support? Or, how I learned to stop worrying and love glue code Daniel Ehrenberg Is WebAssembly (Wasm) really ready for production usage in web applications, even though that usage requires integration with a web page and the APIs used to manipulate it, such as the DOM? Simultaneously, the answer to this question is that "Wasm might never get direct DOM access," and "Yes, Wasm is ready for all kinds of web-integrated

1KB JavaScript Numbers Station

Code Golf is the art/science of creating wonderful little demos in an artificially constrained environment. This year the js1024 competition was looking for entries with the theme of "Creepy". I am not a serious bit-twiddler. I can't create JS shaders which produce intricate 3D worlds in a scrap of code. But I can use slightly obscure JavaScript APIs! There's something deliciously creepy about Numbers Stations - the weird radio frequencies which broadcast seemingly random numbers and words. Ar