Double Fine’s Keeper may have the most endearing video game double act since Banjo and Kazooie
It’s been a while since Tim Schafer’s done press briefings, he admits. The head of Double Fine, a studio best known for the Psychonauts series, is trying to explain Keeper, a puzzle adventure game where you are, literally, a sentient, walking lighthouse. Double Fine is now one of several studios bought up by Microsoft and the team apparently took the opportunity to lean into all the resources available and, he said, “make something weird.” It’s definitely that. The colors and atmosphere of Keep