Developer danielblnc created a tool called DLSS-NR-on-AMD that forces DLSS 5 to run on AMD's RX 9000-series GPUs by intercepting Nvidia's NGX API calls and converting the AI model's calculations for AMD's matrix accelerators through HIP RT. The workaround only functions in DirectX 12 titles with FSR support and without anti-cheat, and currently yields modest results — the RX 9070 XT manages just 30 FPS at 1080p in Cyberpunk 2077 with DLSS 5 enabled.
tomshardware.com
· 2026-09-05
Nvidia's DLSS 5 has launched as an official feature in NBA 2K27, marking the first first-party implementation of the technology after weeks of community mods. Tom's Hardware tested it across the full RTX 50-series lineup, finding it demands a notable performance cost but still runs at 1080p on nearly every Blackwell GPU.
tomshardware.com
· 2026-09-05
Nvidia has launched DLSS 5 for the first time inside NBA 2K27, built with developer Visual Concepts to enhance lighting and shadows on top of scanned player models rather than replace the game's rendering pipeline. The feature is currently restricted to RTX 50-series cards, though Nvidia says support for RTX 40-series GPUs will follow at an unspecified date.
tomshardware.com
· 2026-09-04
With frame generation disabled, testing on NBA 2K27 reveals that Nvidia's DLSS 5 imposes a large, largely fixed performance penalty tied to output resolution rather than in-game settings. On an RTX 5090 at max settings, enabling DLSS 5 dropped performance to 76 FPS, and lowering the graphics preset barely helped, gaining just 2 FPS despite a 5% rendering speedup elsewhere.
techspot.com
· 2026-09-04
Nvidia confirmed it will officially extend DLSS 5 support to RTX 40-series graphics cards, though the rollout will happen only after performance tuning for RTX 50-series GPUs is complete. The move comes after modders reverse-engineered and ported a leaked version of DLSS 5 to run on older cards, including RTX 30 and RTX 20 series, with mixed results. Nvidia also clarified that gamers will only get a simple on/off toggle for DLSS 5, while granular controls like Structure Intensity and Tone Intensity remain reserved for developers.
theverge.com
· 2026-09-03
RPCS3 developers publicly criticized Nvidia's unreleased DLSS 5 technology after modders leaked and tested the DLL on games and the PS3 emulator itself, calling the results 'slop' and accusing the industry of using upscaling and frame generation to mask poor optimization. Some users pushed back, arguing that DLSS and FSR frame generation can work alongside optimization efforts, with Reflex helping offset added latency. RPCS3 says it won't adopt such techniques, noting PS3-era games lack the motion-vector data needed for modern temporal upscalers.
tomshardware.com
· 2026-09-03
NVIDIA is launching DLSS 5, its latest AI upscaling technology, alongside NBA 2K27 on September 3. Early demos from Resident Evil: Requiem and Starfield drew heavy criticism for producing unnatural, over-processed character models, though NBA 2K27's implementation reportedly applies the effect more subtly with improved shadows and texture depth. The feature is exclusive to NVIDIA's RTX 50-series graphics cards.
engadget.com
· 2026-09-01
Nvidia confirmed DLSS 5 will officially launch this week, with NBA 2K27 as its sole debut title, ahead of a wider rollout to other games. Nvidia's own 4K benchmarks show only the RTX 5080 and RTX 5090, using 6X Multi Frame Generation plus DLSS Performance mode, with underlying render rates of roughly 39 and 62 FPS before frame generation inflates the final numbers to 233 and 370 FPS.
techspot.com
· 2026-09-01
An unfinished version of Nvidia's upcoming DLSS 5 feature, already nicknamed 'slop tracing' by critics, leaked online and modders tested it on classic games like Halo: Combat Evolved. The results showed blotchy, over-processed visuals and uncanny hyperrealistic faces that stripped away the games' original look, and one tester reported it also sharply reduced frame rates when tried on Final Fantasy.
futurism.com
· 2026-09-01
Nvidia is re-launching its DLSS 5 neural rendering technology after early demos, including a widely mocked look at Resident Evil Requiem's Grace Ashcroft, drew accusations of 'AI slop.' The company now frames DLSS 5 as a tool that preserves developers' artistic intent while giving them control, and hands-on testing suggests it functions as a real-time image filter that adjusts lighting, shadow and detail rather than altering shapes or inventing objects.
theverge.com
· 2026-09-01
Nvidia has officially rolled out DLSS 5 on RTX 50-series GPUs and GeForce Now, months after a divisive March preview that drew comparisons to a generative AI filter. NBA 2K27, launching September 3rd, is currently the only game supporting the feature, while previously teased titles like Resident Evil Requiem, EA Sports FC, Starfield, and Hogwarts Legacy remain unsupported.
theverge.com
· 2026-09-01
A leaked pre-release version of Nvidia's DLSS 5 DLL, discovered inside NBA 2K27's early access build, has been patched by modders in the RenoDX Discord to run on older RTX 30-series Ampere GPUs after earlier being enabled on RTX 40 and 50-series cards. Results are inconsistent: some titles hit 20-40 FPS with noticeably sharper, more photorealistic visuals, while others drop to single digits, and nearly all suffer from heavy input latency and visual noise.
tomshardware.com
· 2026-08-30