Tech News
← Home  ·  All topics

E Day

5 GoKawiil briefs on this topic

Reviews of Gears of War: E-Day praise combat, criticize repetitive campaign

Early reviews of Gears of War: E-Day highlight strong combat mechanics and multiplayer modes as standout features. However, critics have noted that the single-player campaign suffers from repetitive mission design, tempering overall enthusiasm for the title.

Gears of War E-Day shows unusually heavy CPU demands in Unreal Engine 5

Tom's Hardware testing found Gears of War E-Day pins CPU utilization at 80-90%, unlike most Unreal Engine 5 titles which show little CPU scaling. The Ryzen 7 9800X3D delivered 42% higher performance than the Ryzen 5 7600X at 1080p on the High preset, and the scaling held even at the Ultra graphics preset, persisting throughout the early hours of the game regardless of scene complexity.

Tom's Hardware benchmarks Gears of War: E-Day across 43 GPUs

Tom's Hardware tested graphics performance for Gears of War: E-Day, a prequel built by The Coalition in Unreal Engine 5 that is the first shipping game to use UE5's MegaLights real-time dynamic lighting technology. The outlet ran benchmarks across 43 graphics cards to determine the hardware needed to sustain a 60 FPS average, and compared image quality across the game's five settings presets from Low to Ludicrous.

Gears of War: E-Day debuts amid turmoil at Xbox

Gears of War: E-Day, a prequel set 14 years before the original Gears of War, follows a younger Marcus Fenix during 'emergence day,' when the Locust Horde first attacks humanity. The game retains the series' close-quarters cover-shooter combat and tasks players with defending strongholds, escorting caravans, and rescuing survivors as the planet Sera is devastated.

Gears of War: E-Day requires upscaling at every PC spec tier, including 4K Ultra

Developer The Coalition released final PC system requirements for Gears of War: E-Day ahead of its October 6 launch, confirming that upscaling is used across all three preset tiers—Minimum, Recommended, and a newly added Ultra category. The Ultra tier targets 4K at 60+ FPS with an RTX 5070 Ti or Radeon RX 7900 XT paired with high-end CPUs, while storage requirements were trimmed from 130GB to 115GB and Intel Arc GPUs were dropped from the official hardware list despite XeSS 3.0 support.