An early, unofficial leak of NVIDIA's upcoming DLSS 5 technology has surfaced, showing its neural rendering applied to games like Control and Skyrim. The AI-altered faces look strangely aged or overly realistic while clashing with untouched, lower-poly bodies and stiff animations, producing an uncanny visual mismatch. Testing also showed a steep performance cost, with Control's frame rate reportedly dropping from 71 fps to 35 fps at 4K on an RTX 5070 Ti when Neural Rendering was enabled.
engadget.com
· 2026-08-28
An early, unofficial build of Nvidia's upcoming DLSS 5 upscaling technology has surfaced through mods, and initial testing suggests it produces worse image quality than expected while cutting gaming performance roughly in half. Testers say the AI-driven rendering ignores the original artistic style of games, producing an over-processed look rather than a faithful enhancement.
gizmodo.com
· 2026-08-28
Data miners found a DLSS 5-related DLL file inside NBA 2K27's early access build, containing neural rendering weights tied to Nvidia's next-gen upscaling tech. Although the game has no interface to enable it, modders behind the RenoDX Reshade project extracted the file and got it working in Control, revealing customizable sliders that alter lighting, shadows, and facial detail.
techspot.com
· 2026-08-27
Nvidia has updated Ray Reconstruction, its AI denoiser-upscaler for ray tracing, to the second-generation transformer architecture used in DLSS 4.5 Super Resolution. The company says the new model handles 35% more compute and 20% more parameters than before, improving image quality and reducing ray-tracing artifacts with little to no performance cost. GeForce RTX owners can access the update immediately.
techspot.com
· 2026-08-26