A personal tech history post describes growing up with a Packard Bell 386 SX running MS-DOS, playing games like SimCity 2000, Scorched Earth and Oregon Trail. The author recalls that tinkering with SimCity 2000's saved game files became the moment they first learned about bytes and hexadecimal data on disk.
log.schemescape.com
· 2026-09-29
A blogger reflects on Afterlife, the little-known 1996 LucasArts simulation game that mashed up SimCity-style city-building with the concepts of Heaven and Hell. The writer, replaying the game decades later, compiled scattered fan resources—old forum threads, a 1990s FAQ, and a 2023 fan write-up—since the title has no dedicated community like a subreddit. They also detail personal tactics, including disabling in-game disasters and using a money cheat code to manage the game's punishing negative cash flow.
togameforlife.wordpress.com
· 2026-09-15
The volunteer-maintained Network Addon Mod for SimCity 4 has released version 50, resolving the long-standing 'Eternal Commuter Loop' issue that broke regional pathfinding across city boundaries. The update also adds new infrastructure options like diagonal streets, tunnels for street networks, and tighter building placement, while shrinking the mod's codebase by roughly 90% through a new DLL implementation.
games.slashdot.org
· 2026-08-23