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Anbernic reveals full specs for RG 55G1 Android handheld

Anbernic released an unboxing video for its upcoming RG 55G1 handheld, confirming a Snapdragon G1 Gen 2 chip, Adreno A12 GPU, 4GB/8GB RAM and 64GB/128GB storage options, a 5.5-inch 1080p IPS display, and Android 14. The device will ship in Indigo, Retro Gray, and Black, with a 6,000mAh battery, 18W charging, Wi-Fi 5, Bluetooth 5.0, and wireless TV casting support.

CD Projekt Red announces free Witcher 3 remaster and 2027 expansion Songs of the Past

CD Projekt Red revealed The Witcher 3: Wild Hunt Remastered, a free upgrade for current owners launching September 29 on PC, PS5, Xbox Series, and Switch 2, with overhauled graphics, combat, traversal, and mod support. The studio also confirmed existing owners will get the Hearts of Stone and Blood and Wine expansions for free, and teased a new paid expansion called Songs of the Past due in 2027.

CD Projekt Red to release The Witcher 3 Remastered on September 29th

CD Projekt Red announced a remastered version of The Witcher 3: Wild Hunt, arriving September 29th with upgraded visuals, revamped combat, a reworked skill tree, and both expansions, Hearts of Stone and Blood and Wine, included. The upgrade will be free for existing owners on GOG, Steam, Epic Games Store, PS5, and Xbox Series X/S, and the remaster will also bring the game to Nintendo Switch 2 for the first time.

Fan project fully decompiles original 1999 Super Smash Bros. for N64

A community decompilation effort has recreated 100% of the source code for the original Super Smash Bros. on Nintendo 64, according to a listing on Decomp.dev. The completed project, hosted on GitHub with build instructions, means the 1999 platform fighter can now theoretically be ported natively to modern systems like Windows or Android rather than relying on emulation.

GuliKit launches budget travel dock for Nintendo Switch 2

GuliKit has released an updated travel dock for the Switch 2 that doubles as a stand, filling the gap left after Nintendo's software changes broke compatibility with Genki's Covert Dock. The plastic dock mimics an aluminum finish, weighs little, and includes a magnetic cover to protect its USB-C port, all at less than half the price of Genki's alternative.

Super Nintendo turns 35 after debuting in North America on August 23, 1991

Nintendo's 16-bit Super Nintendo Entertainment System launched in North America 35 years ago, arriving nine months after its Japanese debut as the Super Famicom. The console shipped with Super Mario World and went on to host classics like Super Metroid, Donkey Kong Country, and Star Fox, ultimately selling 49.1 million units before discontinuation in 1999.

Nintendo's DMCA sweep wipes out 401 GitHub repos tied to Switch emulators

Nintendo filed seven coordinated DMCA takedown notices against GitHub repositories hosting Switch emulation projects, resulting in 401 repos being pulled from the platform. The bulk came from the Suyu emulator's parent repo, which had over 100 forks, triggering GitHub's policy of removing an entire fork network at once. Other affected projects included the long-dormant Skyline emulator, Yuzu Android forks, and several smaller Yuzu-based projects like MonoNX.

Nintendo files DMCA takedowns against 400+ Switch emulator repos on GitHub

Nintendo submitted seven DMCA complaints in a single day that led GitHub to remove more than 400 repositories tied to Switch emulation, including the Suyu project's entire 311-repo network and forks of the defunct Yuzu and Skyline emulators. Nintendo justified the takedowns by citing prior legal wins, including its case against Yuzu developer Tropic Haze and a lawsuit against a streamer who broadcast pirated games.

Analogue 3D's 4K label refers to output, not native game resolution

Analogue's FPGA-based N64 remake, the Analogue 3D, outputs video at up to 3,840 x 2,160 pixels, but the original games it plays were rendered natively at far lower resolutions, typically around 320 x 240 and occasionally up to 640 x 480. The console upscales and cleans up that old output—removing blur, distance fog, and choppy frame rates—rather than generating new high-resolution textures or geometry.

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