The ‘Final Fantasy Tactics’ Refresh Gives Its Class-War Story New Relevance
Kazutoyo Maehiro is feeling the pressure. Nearly 30 years after working on the original version of Final Fantasy Tactics—one of the role-playing series’ most adored games—he’s returned to pilot a remake of the game, switching titles from events planner to director. Besides that, little has changed, including how Maehiro himself thinks about game design. “Really, the approach that we wanted to take was modernizing [Final Fantasy Tactics],” he tells WIRED via a translator. “Players today expect a