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The Anti-Pattern Game

The anti-pattern game Håkon Robbestad Gylterud Here is a small game I though of when taking a course on modal logic. It is a bit too tedious to be played by humans, but I had great fun finding a winning stategy for it – and there are still simple questions about this game I cannot answer. The rules The anti-pattern game is a two-player game. It is played using black and white pebbles (like Go). These pebbles are placed in sequence on a line. On their turn the player has a simple choice: to co

The 2025 Low-Power Computer Vision Challenge: Spurring Innovation for Edge and Mobile Devices

Imagine a downtown urban street on a traffic-heavy Saturday night. Now, add a severe snowstorm and an autonomous vehicle that safely navigates it all, despite fogged-up cameras, unpredictable pedestrians in oversized outerwear, streetlights throwing glare off a dozen wet surfaces, and the snow itself, which all but obliterates the visibility of traffic signs and lane markers. A computer vision (CV) system that could make this safe navigation possible would revolutionize not only autonomous