Nvidia is re-launching its DLSS 5 neural rendering technology after early demos, including a widely mocked look at Resident Evil Requiem's Grace Ashcroft, drew accusations of 'AI slop.' The company now frames DLSS 5 as a tool that preserves developers' artistic intent while giving them control, and hands-on testing suggests it functions as a real-time image filter that adjusts lighting, shadow and detail rather than altering shapes or inventing objects.
theverge.com
· 2026-09-01
An early, unofficial leak of NVIDIA's upcoming DLSS 5 technology has surfaced, showing its neural rendering applied to games like Control and Skyrim. The AI-altered faces look strangely aged or overly realistic while clashing with untouched, lower-poly bodies and stiff animations, producing an uncanny visual mismatch. Testing also showed a steep performance cost, with Control's frame rate reportedly dropping from 71 fps to 35 fps at 4K on an RTX 5070 Ti when Neural Rendering was enabled.
engadget.com
· 2026-08-28
Data miners found a DLSS 5-related DLL file inside NBA 2K27's early access build, containing neural rendering weights tied to Nvidia's next-gen upscaling tech. Although the game has no interface to enable it, modders behind the RenoDX Reshade project extracted the file and got it working in Control, revealing customizable sliders that alter lighting, shadows, and facial detail.
techspot.com
· 2026-08-27