Tech News
← Home  ·  All topics

Remedy

4 GoKawiil briefs on this topic

Control sequel Resonant swaps shooting for melee combat and open-world Manhattan

Remedy's Control Resonant is a sequel to 2019's Control, playable in any order, set in a warped, gravity-bending open-world version of Manhattan rather than the original's Oldest House. Players control Dylan Faden, brother of original protagonist Jesse, wielding a shapeshifting melee weapon as he fights the Hiss and searches for his missing sister.

Remedy's Control Resonant expands the franchise into an open-world Manhattan setting

Control Resonant is Remedy Entertainment's sequel to 2019's Control, following Dylan Faden as he tries to redeem himself after the Hiss overrun Manhattan and threaten the wider world. The game retains Remedy's signature strange, character-driven narrative but shifts to a broader, open-world structure centered on protagonist Dylan working with field leader Zoe.

Thief co-creator Randy Smith says graphics fidelity peaked with Alan Wake in 2010

Former Thief designer Randy Smith argued in a recent interview that the games industry should have stopped chasing ever-greater photorealism after Remedy's 2010 title Alan Wake, which he says already delivered enough visual immersion to make players feel part of its world. He said anything beyond that level of graphical polish is just extra 'gravy' that doesn't meaningfully improve gameplay experiences, especially in immersive sims like Thief or Deus Ex: Mankind Divided.

Remedy sets Control Resonant PC specs: 120GB storage, upscaling required at all settings

Remedy Entertainment has released final PC requirements for Control Resonant, launching September 24. Every listed configuration relies on upscaling, with a GTX 1070 and Core i5-8500 needed just for 1080p at 30fps, while 4K/60fps path tracing demands an RTX 5080 alongside performance-mode upscaling. All tiers require 16GB RAM and a hefty 120GB of SSD space.