‘Resident Evil: Requiem’ Will Refocus On the Series’ Past
After the series explored new, undead ground in the last two main games, Resident Evil: Requiem is going back to narrative threads from the franchise’s past. In a recent PlayStation Blog interview, producer Masato Kumazawa talked about Requiem’s timing as a game for the series’ 30th anniversary. Where Ethan Winters’ two games “explored [the series’] broader world, Capcom wanted to “return to a story that continues the overarching narrative rooted in Raccoon City and the secret machinations of t