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Modder splits DLSS 5 neural rendering across dual RTX 5060 Ti GPUs for big FPS gains

Developer Marcelo Guibout built a ReShade-based tool called MGPU Bridge that offloads Nvidia's DLSS 5 Neural Rendering step to a second GPU, letting one card handle game rendering while the other applies neural post-processing. Demonstrated on Cyberpunk 2077 and The Blood of Dawnwalker using two RTX 5060 Ti cards, the setup reportedly boosted neural-rendered frame rates by up to 127%, though it requires a second monitor and adds display latency. The project is available on GitHub for others to test.

RPCS3 emulator adds direct disc-drive support for PS3 games on PC

The RPCS3 development team announced that its open-source PlayStation 3 emulator can now run games straight from physical Blu-ray discs, provided users have a compatible internal or external drive from an extensive supported-hardware list. The update also brings faster installation times for package installs from disc and extends support beyond Windows to Linux, FreeBSD and macOS, including PS4 and PS5 consoles running Linux.

China accelerates military push for humanoid robots after PLA Daily call

Days after the World Humanoid Robot Games concluded in China, the PLA's official newspaper urged researchers to speed the shift of humanoid robot technology from labs into military training. A Reuters review of over 100 Chinese procurement notices, patents, academic papers and defense-company documents found the country is actively researching combat applications for these machines and planning for eventual battlefield use alongside robot dogs and unmanned vehicles.

LG Smart TVs Scan Home Networks and Record Audio Even When Screen Is Off

An investigation by Gamers Nexus, working with Level1Techs and independent security researchers, found that LG OLED TVs including the G5 actively scan home networks to identify phones, smartwatches and other nearby devices, while also capturing microphone audio even when the display appears off. The collected data, including Wi-Fi network names, signal strength and location details, is later uploaded once the TV reconnects to the internet and feeds into LG's advertising arm, LG Ad Solutions.

Miami-Dade Mayor Pitches GTA VI Vice City Branding Deal, Sheriff Objects

A public records request revealed that Miami-Dade Mayor Daniella Levine Cava proposed a marketing partnership with Rockstar Games in June to brand parts of the county—including the airport, PortMiami, Metrorail stations, and Tropical Park—with Grand Theft Auto VI's Vice City imagery. Proposed features include a Vice City Motor Fest car show, a themed airport terminal and baggage claim, a dockyard installation modeled on the game's Port Gellhorn, and a community media space called Vice City Radio Lab. The county's sheriff has pushed back against the plan, given the game's violent, law-breaking gameplay.

Miami-Dade officials weigh Rockstar-branded 'Vice City' promo for GTA 6

Rockstar Games and Miami-Dade county's mayor's office are reportedly discussing a marketing tie-in that would rebrand parts of the county to resemble Grand Theft Auto 6's fictional Vice City, according to Rock Paper Shotgun and Axios. Proposed elements include airport signage and baggage displays, branded transit skytrains, a dockyard installation modeled on the game's Port Gellhorn, a classic-car 'Vice City Motor Fest,' murals, wrapped buses, and library programs with GTA-themed cards and recording gear. Nothing has been formally approved, and the county sheriff has publicly opposed the plan, citing the game's depiction of crime.

Ex-Hazelight Studio Shapefarm Debuts Co-op Game Orbitals for Switch 2

Shapefarm, a studio founded by former Hazelight developers, has released its debut couch co-op title Orbitals, drawing heavily on retro anime aesthetics reminiscent of Cowboy Bebop, Evangelion and Sailor Moon. The game follows two young space colonists, Maki and Omura, as they navigate a stranded colony threatened by radiation storms and reliant on respawn machines called IMs to survive.

Gamescom apologizes to indie devs after hardware thefts, promises security review

Gamescom organizers issued a public apology after indie developers criticized the company's initial muted response to laptops and consoles stolen from their booths. The company said it has since contacted the affected exhibitors, is running its usual post-event review, and will hold an additional security evaluation for indie booths. At least three exhibitors—Ryan Laley, iam8bit, and Tessera Studios—reported stolen equipment during the event.

Microsoft caps Xbox Cloud Gaming hours, charges extra beyond monthly limit

Starting in November, Microsoft will limit monthly Xbox Cloud Gaming playtime for Game Pass subscribers: five hours for Essential, 10 for Premium, and 15 for Ultimate. Once users hit these caps, they'll need to buy additional hours from the Xbox Store to keep streaming games, though downloading and playing titles locally remains unlimited. Microsoft has not yet revealed pricing for extra playtime beyond the cap.

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