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1.
Intel's new feature can improve game loading times by up to 3x — Precompiled Shader Delivery comes to Arc Xe2 and Xe3 GPUs following DirectX SDK release (tomshardware.com)
2.
Nvidia BlueField-4 STX adds a context memory layer to storage to close the agentic AI throughput gap (venturebeat.com)
3.
MonoGame: A .NET framework for making cross-platform games (news.ycombinator.com)
4.
Drawing Text Isn't Simple: Benchmarking Console vs. Graphical Rendering (news.ycombinator.com)
5.
25 years ago today, Microsoft released DirectX 8 and changed PC graphics forever — How programmable shaders laid the groundwork for the future of modern GPU rendering (tomshardware.com)
6.
New DirectX7 emulation tool brings more games to Steam Deck, SteamOS, and other Linux distros through Vulkan, with caveats (tomshardware.com)
7.
Dbos: Durable Workflow Orchestration with Go and PostgreSQL (news.ycombinator.com)
8.
DXGI debugging: Microsoft put me on a list (news.ycombinator.com)
9.
JIT-ing a stack machine (with SLJIT) (news.ycombinator.com)
10.
Video Game Blurs (and how the best one works) (news.ycombinator.com)
11.
Hacking Coroutines into C (news.ycombinator.com)
Today's top topics: apple cnet android authority gael cooper pudding pops twin cities dependency bloat node.js javascript package management
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