Published on: 2025-04-26 04:04:26
Chroma Chroma helps in simulating different types of color blindness occurring in society. Main purpose of this is to simulate 3 major Color Blindness types Protanopia, Deuteranopia and Tritanopia for our different games and aid accessibility team in performing various complex testing. Following are key features: Color Simulation on single monitor. This solution works on top of game and can be maximized as per requirement. Work on all games. No dependency on any specific game or engine. Hi
Keywords: color cppwinrt error following simulation
Find related items on AmazonPublished on: 2025-04-27 20:04:26
Chroma Chroma helps in simulating different types of color blindness occurring in society. Main purpose of this is to simulate 3 major Color Blindness types Protanopia, Deuteranopia and Tritanopia for our different games and aid accessibility team in performing various complex testing. Following are key features: Color Simulation on single monitor. This solution works on top of game and can be maximized as per requirement. Work on all games. No dependency on any specific game or engine. Hi
Keywords: color cppwinrt error following simulation
Find related items on AmazonPublished on: 2025-06-23 19:03:51
C++/WinRT pull request 1225 fixed a problem with a call to invoke . What’s the problem, why did it show up all of a sudden, and what can you do if you are stuck on an older version of C++/WinRT? The problem is at the point in winrt:: impl:: promise_base ::set_completed makes an unqualified call to invoke() : namespace winrt::impl { ⟦ ... ⟧ template <typename Delegate, typename... Arg> bool invoke(Delegate const& delegate, Arg const&... args) noexcept; ⟦ ... ⟧ template <typename Derived, typena
Keywords: handler invoke namespace std winrt
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