Published on: 2025-06-01 03:55:51
About this series This series documents the development of the EmptyEpsilon scenario Beacon of Light, which is included with the game. EmptyEpsilon uses scenarios scripted in the Lua scripting language, which allows for many types of scenarios: basic sandboxes, story-driven campaigns, randomized enemies, and even dynamic branching dialogue. These scenarios are located in the "scripts" folder where EmptyEpsilon is installed. The Beacon of Light scenario begins with instructions for the players to
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